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Exploring Where & Why
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Exploring Where & Why.iso
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LESSON08
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ACT08B
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COMMON8
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00046_Script_continent continue
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1998-10-02
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182 b
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11 lines
global gContinent
on exitFrame
-- if not done (gameObj) then
puppetSprite 28,false
go to frame gContinent&".end"
-- else
-- go "finish"
-- end if
end